#include <Balloons.h>
short hmmHelpType; 2 0 data type of the next field
union {
char hmmString[256]; 256 2 Pascal string
short hmmPict; 2 2 'PICT' resource ID
Handle hmmTEHandle; 4 2 styled text handle short hmmPictRes; 2 2
Handle hmmPictHandle; 4 2 picture handle short hmmTERes; 2 2 'styl' and 'TEXT' res ID
short hmmSTRRes; 2 2 'STR' resource ID
} u;
typedef HMMessageRecord *HMMessageRecPtr;